Animación

SI

NO

SI

NO

Rastro

SI

NO

SI

NO

Mueve B

A: (-1.99595, 2)
t = -0.857 (slider from -1 to 1, step 0.001)
a = 2 (slider from 1.5 to 2, step 0.1)
b = 4.799999999999999 (slider from (2 * a) + 0.5 to (2 * a) + 1, step 0.01)
A12: A + (b + a, 0)
A11: A + (b - a, 0)
I = (8.868358527054896, 4.494927244226544)
H = (3.058144102609477, 4.654111201060665)
c = 2.149999999999999 (slider from 0 to 5, step 1.0E-4)
k = 0 (slider from 0 to 1, step 1)
d = 0 (slider from 0 to 1, step 0.1)
d1: (10 * d)
texto1e: "Velocidad animación: " + d1 + ""
k1 = 0 (slider from 0 to 1, step 1)
nada = 0.4 (slider from -5 to 5, step 0.1)
A1: A + (10, 0)
f = Line(A, A1)
e = Circle(A, a)
α = 4.32143522793796 rad (slider from 0 to 6.283185307179586, step 0.1°)
C1 = Intersect(e, f, 2)
B = If(t ≥ 0, A11 + (t * (A12 - A11)), A11 - (t * (A12 - A11)))
h = Segment(A, B)
l = 0.2 (slider from 0 to 1, step 0.1)
m = 2.5 (slider from 0 to 4, step 0.1)
B1: B + (0, (-l))
B2: B + (m, (-l))
B3: B + (m, l)
B4: B + (0, l)
polígono1, b1, b2, b3, b4 = Polygon(B1, B2, B3, B4)
D1: B2 + (0, (-2 * l))
D2: B2 + (1, (-2 * l))
D3: B3 + (1, (2 * l))
D4: B3 + (0, (2 * l))
polígono2, d1_1, d2, d3, d4 = Polygon(D1, D2, D3, D4)
n = Line(D4, D3)
q = Line(D2, D1)
D: H
r = OrthogonalLine(D, n)
E: I
s = OrthogonalLine(E, n)
F = Intersect(q, r)
G = Intersect(q, s)
J = Intersect(n, r)
K = Intersect(n, s)
polígono3, f_1, g_1, k_1, j_1 = Polygon(F, G, K, J)
texto1a: "AC = " + a + ""
ab = Distance(A, B)
texto1c: "AB = " + ab + ""
texto1b: "BC = " + b + ""
c_1 = Circle(B, b)
C, C' = Intersect(e, c_1)
h_1 = Segment(A, C')
L = Point(h_1)
i_1 = Segment(L, C)
l_1 = Segment(C, B)
m_1 = Segment(C', B)
c1, d2_1, g, k_2, d3_1 = Polygon(D2, G, K, D3)