Corredera variable

B gira alrededor de A con C fijo.

Usa la aplicación y responde:

¿A qué modelo corresponde el triángulo DBA?

Señala los lados fijos y variables en el triángulo AEC

Explica los cambios que se producen en los triángulos si desplazamos el punto A y C verticalmente hacia arriba o hacia abajo.

Animación

SI

NO

SI

NO

Rastro

SI

NO

SI

NO

Mueve B

b = 0.92 (slider from 0 to 5, step 0.01)
a = 3.4 (slider from c + 0.4 to 5, step 0.1)
c = 2.4999999999999996 (slider from 1 to 3, step 1.0E-4)
k = 0 (slider from 0 to 1, step 1)
d = 0 (slider from 0 to 1, step 0.1)
d1: (10 * d)
texto1e: "Velocidad animación: " + d1 + ""
k1 = 0 (slider from 0 to 1, step 1)
t = 0.262 (slider from 0 to 1, step 0.001)
nada = -0.6 (slider from -5 to 5, step 0.1)
α = 4.890412564088112 rad (slider from 0° to 6.283185307179586, step 0.1°)
C: (0, -2)
A: C + (0, a)
e = Circle(A, c)
f = Segment(C, A)
B1 = Midpoint(A, C)
g = Circle(B1, A)
D, E = Intersect(e, g)
h = Ray(C, D)
i = Ray(C, E)
j = 0.2 (slider from 0 to 0.5, step 0.05)
p = Circle(C, a + c + 1)
F = Intersect(p, i)
G = Intersect(p, h)
l = Segment(C, G)
m = Segment(C, F)
H = Intersect(e, f, 1)
B = Rotate(H, α, A)
n = Ray(C, B)
I = Intersect(p, n, 1)
q = Segment(C, I)
r = Circle(C, a - c - 0.1)
s = Circle(C, c + a + 0.1)
L = Intersect(r, q, 1)
J = Intersect(s, q, 1)
c_1 = Circle(J, j)
d_1 = Circle(L, j)
K, M = Intersect(c_1, s)
N, O = Intersect(d_1, r)
f_1 = Segment(N, K)
g_1 = Segment(O, M)
e_1 = Semicircle(M, K)
h_1 = Semicircle(N, O)
j_1 = Segment(L, C)
k_1 = Segment(I, J)
i_1 = Segment(L, B)
l_1 = Segment(B, J)
m_1 = Segment(A, B)
bc = Distance(B, C)
texto1a: "AC = " + a + ""
texto1b: "BC = " + bc + ""
texto1c: "AB = " + c + ""
v1 = 2.9 (slider from 0 to 5, step 0.1)
v2 = 5.9 (slider from 0 to 7, step 0.1)
Q: C - (0, v1)
v3 = 0.3 (slider from 0 to 1, step 0.1)
C2: Q + ((-v2), (-v3))
C3: Q + ((-v2), v3)
C4: Q + (v2, (-v3))
C5: Q + (v2, v3)
polígono1, c3, c2, c4, c5 = Polygon(C3, C2, C4, C5)
n_1 = OrthogonalLine(Q, f)
p_1 = Ray(B, C)
P = Intersect(n_1, p_1)
q_1 = Circle(P, v3)
v4 = 6.5 (slider from 0 to 8, step 0.1)
s_1 = Circle(C, v4)
Q_1 = Intersect(s_1, p_1, 2)
r_1 = Segment(C, Q_1)
t_1 = Segment(J, C)
R = Intersect(s_1, p_1, 1)
a_1 = Segment(C, R)